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Dota Auto Chess is becoming the new way to play Dota 2 from mmocs's blog

This past month, the five-on-five heroic warfare simulator Dota 2 has seen a surge in popularity thanks to a custom game mode developed by the independent Drodo Studio. Simply titled “Dota Auto Chess,” it has launched Dota into some of its highest concurrent player counts in ages and drawn in new streamers and audiences. But its surging popularity seems on course to repeat the history of most popular multiplayer game mods: an original idea becoming someone else’s money-making machine.

Now, it seems like Valve wants in on the action. This would hardly be the first time that Valve has turned a fan mod into an incredibly successful official title. Counter-Strike, Dota, and Team Fortress all began their lives as mods for other titles. Given that Dota Auto Chess is growing at an incredible rate, it certainly makes sense for them to officially support the mod as Auto Chess enters what may very well prove to be its popularity prime.

This free custom game turns Dota 2 into a slower, more strategic experience, as the name suggests. It is so popular right now that rumours are starting to appear that Valve wants to acquire Dota Auto Chess from the creators and make it a Valve title. Remember that DotA started as a mod in Warcraft III, while even Counter-Strike’s origins can be traced back to a Half-Life mod. Therefore, it really isn’t much of a stretch to think that Valve could acquire the incredibly popular Dota Auto Chess. Buy Cheap Dota 2 Auto Chess Candy from Mmocs.com gain a 3% discount by using the code “MMOCSVIP”.

All the same, it would be a little awkward for Valve to acquire Auto Chess at this time considering that Artifact, a Dota-inspired CCG, released late last year and has reportedly been a massive failure so far. The game has lost the vast majority of its player base and has the unfortunate designation of being a premium title burdened with microtransactions.

On the other hand, others are casting doubt on whether Dota Auto Chess is truly as popular as it is being advertised, with many pointing to previous bugs that have inflated numbers in the past. In a Reddit post titled “PSA: Stop hyping up AUTO CHESS player numbers, they are most likely bugged,” a Dota 2 custom game creator offers his own skepticism. Pointing to both previous trends of custom games and experiences with bugs in the past, the custom creator concludes that a bug prevents many custom games from timely ending, bolstering concurrent players.

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