It is a game that's preserved many of its own players via constant
updates and unrivalled audience interaction; log off for a month
buy RuneScape gold and you may have missed something the community will be referencing for the upcoming few decades.
I
logged off for ten years.In that time, Jagex have canned their old
tutorial island, included a totally new combat system, overhauled the
entire game engine five times and filled the game universe with
approximately 200 new quests. And those are only the largest changes:
Runescape has also received around 650 other attribute updates in that
time, not to mention countless patches and fixes that have also been
deployed. The fact that Jagex eliminated the Wilderness for 3 decades
still feels like an insult into some previous self - even though I was
not playing at the moment.
Returning after so much has changed is
uncanny, since basically it is exactly how I remembered it in 2006. Ten
years has done nothing to weather this beast.
In spite of all of the upgrades, slipping
RS gold back into the same old regime of milling resources and sprinting to the nearest bank to market them is seamless.
My
experience of Runescape at 2006 was predominantly this: grind for
hours, purchase some shiny new equipment, smash keyboard upon realising
my battle level wasn't high enough to equip it, grind combat levels,
equip gear, get murdered in the Wilderness, lose shiny new equipment,
repeat. Every few months I'd decide it was time to initiate a new
account, inspired by a few expert build I had seen or a inexplicable
desire to live an easy life and become some sort of fabled hermit.
Frankly, 12-year-old me thought that would be an enjoyable thing to do.
Initially
you might sulk and long to get your dog that was, but soon enough you
begin to notice the new dog is gorgeous when compared with its haggard
predecessor. It will all kinds of new tricks, it has charm and
character, heaps of endgame content and does not have to be fed or
walked often.
Where Runescape utilized to involve offering up
one's hands , or even days, of grinding to get piecemeal progress, today
it hands out flat raises with a regularity that is hard to stomach if
you can remember sinking 20 hours of continuous play into acquiring just
half of the XP you want to level up.
Out of blind custom, I invest my
wiki RuneScape
initial hours mining ore, killing cows, burying bones, chopping wood
and lighting fires. Happy with my advancement, I place an additional
eight hours into fostering my abilities. At this point my general belief
is that Runescape has only gotten prettier and easier, which would not
be enough to haul me back to its F2P clutches.
The Wall