My experience of Runescape at 2006 was predominantly this: grind for
hours, purchase some shiny new equipment, smash keyboard upon realising
buy RuneScape gold my battle
level wasn't high enough to equip it, grind combat levels, equip gear,
get murdered in the Wilderness, lose shiny new equipment, repeat. Every
few months I'd decide it was time to initiate a new account, inspired by
a few expert build I had seen or a inexplicable desire to live an easy
life and become some sort of fabled hermit. Frankly, 12-year-old me
thought that would be an enjoyable thing to do.
Initially you
might sulk and long to get your dog that was, but soon enough you begin
to notice the new dog is gorgeous when compared with its haggard
predecessor. It will all kinds of new tricks, it has charm and
character, heaps of endgame content and does not have to be fed or
walked often.
Where Runescape utilized to involve offering up
one's hands , or even days, of grinding to get piecemeal progress, today
it hands out flat raises with a regularity that is hard to stomach if
you can remember sinking 20 hours of continuous play into acquiring just
half of the XP you want to level up.
Out of blind custom, I
invest my initial hours mining ore, killing cows, burying bones,
chopping wood and lighting fires. Happy with my advancement, I place an
additional eight hours into fostering my abilities. At this point my
general belief is that Runescape has only gotten prettier and easier,
which would not be enough to haul me back to its F2P clutches.
What
did manage that (I begrudgingly admit) was the number and caliber of
quests to be performed in RuneScape. They also come in all sizes and
shapes, from shearing sheep and running errands to slaying dragons or
mounting your own prison escape.
Runescape's tone is joyously
mild, and with fewer degree cap hurdles to jump over you are free to
adopt and explore it without submitting to the grind. That is great,
because Runescape's quests have never really required one to use skills
aside from combat, and have usually
OSRS gold incorporated puzzles
or interactive elements that have more in common with old school
point-and-click experience games than dream questing.
Areas that
used to be vacant are brimming with NPCs, quests and tales. Each inch of
the world has been filled in, or sometimes expanded, in order to
incorporate all the characters, enemies and also attributes that Jagex
have been busy stuffing into the game for the last decade. The fact that
Runescape is an online game is now a bonus as opposed to its main draw.
Jagex could take their game entirely offline and it might still be
worth playingwith.
The Wall