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Just don't make some of the very same mistakes as me from StevenCao's blog


Hopefully all that helps. Just don't make some of the very same mistakes as me.

There are two things to learn about Assassin's Creed Odyssey: one, it is fantastic. More on that ACO Helix Credits in the forthcoming days. 2: it is long. It's still a whole lot, however, and chilling to people with limited time. Plus it would be just another feature of this game if it were not for one little thing which calls its entire structure into question. As is not uncommon nowadays, we're talking about microtransactions.

The matter is, it does not take 50-60 hours to finish the main quest simply because that is about how much time it takes to complete every story assignment. It takes that long as this is an RPG with a full size RPG levelling mechanic, which means you will need to be at or above a particular degree in order to be able to reasonably finish the story missions. And that means you go off and experience at sidequests and other open globe actions. They are well made and enjoyable! And necessary. We could see this occurring in so many other games it hardly bears mentioning, but grinds of all kinds take on a different character in the modern age because of microtransactions, and that is what we've got going on in here at Assassin's Creed Odyssey.

So let's say that you don't want to spend that long grinding your way up to the necessary level to complete the story. Let's say you would like to move a little more quickly, and who could blame you? You're busy. You are able to permanently boost the sum of money and experience you earn using a useful item from the game's premium store.

On its surface, it doesn't actually pose a massive issue: you pay for time and convenience, an argument that other programmers have used in the past. Beneath that, however, the hope a participant has in a game and its programmers begins to unravel. Can this game , you wonder, because it is supposed to be? Is this the span that the programmers want me to invest with the game? Or is it not in spite of the fact that its annoying but because of it? Are such levelling gates ways to encourage me to explore the world, or to learn more about the store? And I would not be asking them if it wasn't because of microtransactions.'Assassin's Creed Odyssey' Review (PS4): Demi-God Tier

Say somebody provides you with a chocolate cake to eat.You can't just eat one piece, you need to ASSASSIN'S CREED ODYSSEY Helix Credits consume the entire thing. It is a lot, but that the cake is so damn good you don't mind, and afterward, with a complete tummy, you have no regrets about getting through everything.

And then somebody hands you another chocolate cake and needs you eat that too.After 55 hours Assassin's Creed Odyssey, an amount of time which was literally spent beating the entire multi-pronged narrative mode with few detours, I am a little tired, especially after doing more or less the same thing a year ago with Assassin's Creed Origins.

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By StevenCao
Added Oct 13 '18

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