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Jagex has also made community opinions from StevenCao's blog



"The true way we designed This Website this is very unique in the market, I think, since we do not have a developer," Kemp said. "We proceed the design around individual teams depending on who is passionate about the job."

Charles, for example, is a long-time fan of boss encounters, therefore that he took the reins on Olm's design. Meanwhile, the artist in charge of designing many directors also contributed greatly for their own mechanics, which, Kemp says, is why they flow so well.

Jagex has also made community opinions a priority with Old School. (After all, the match was only released because nearly 500,000 people asked for its return) In addition to play testers, it is thanks to players that the raid came so smoothly. The day after Xeric's launching, the team set out a sizeable patch addressing minor grievances day-one raiders had increased.

"It would be quite naive of us to feel that, when we put a bit of content out, it's perfect," Kemp said. "It is something we do together with every single update. Everybody stops and looks at what folks are saying about that update, and it alters quickly. That is part of the delivery process."

Tracking feedback is one thing, but studios do not put all hands on community deck for just any upgrade. A raid was the last thing many people anticipated to visit added to Old School Runescape. It was a gamble. It paid off.

So, naturally, the team is not opposed to performing more content. In reality, Bridges says, they are keen to further capitalize on Xeric's modular layout and launch challenge rooms, possibly even reevaluate some of those skill challenges which didn't make the release date. But in its current state, Xeric, like Deadman Mode before it, exposes a bolder facet of Runescape too frequently overlooked by those out of touch with the game.

That is coming best way to make money on osrs into our business strategy too. We've got three prongs. We have two matches: the contemporary version, only called RuneScape, and a retro variant on the code base from 11 decades ago, Old School RuneScape. They both do very well. We're going to keep building, unnaturally modernizing, and innovating together with people.

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By StevenCao
Added Jan 9 '19

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